id |
caadria2024_260 |
authors |
Zou, Mingyan, Sun, Chengyu and Chen, Yong |
year |
2024 |
title |
Improving Metro Station Navigation: Findings from an Online Virtual Reality Wayfinding Experiment |
doi |
https://doi.org/10.52842/conf.caadria.2024.3.431
|
source |
Nicole Gardner, Christiane M. Herr, Likai Wang, Hirano Toshiki, Sumbul Ahmad Khan (eds.), ACCELERATED DESIGN - Proceedings of the 29th CAADRIA Conference, Singapore, 20-26 April 2024, Volume 3, pp. 431–440 |
summary |
Metro stations in multi-modal transport hubs accommodating complex passenger flows with diverse travel purposes pose challenges for wayfinding. Passengers unfamiliar with the environment mostly rely on navigational clues provided by signage to find their way. This study aims to evaluate and improve wayfinding signage within metro stations at transport hubs. Considering the needs of both passengers and operational staff, this research proposed an evaluation method combining small-scale on-site tracking with large-scale online virtual experiments, along with three evaluation indicators. This study focused on the Shanghai Hongqiao Railway Station metro station to improve the signage systems by post-occupancy evaluation (POE) using this method. A thorough analysis of 4,368 wayfinding samples collected by the online virtual reality wayfinding experiment identified five shortcomings that required attention and improvement. Based on the POE results, this study proposed optimization suggestions for the signage systems in this metro station, providing valuable insights into the design and optimization of wayfinding systems in metro stations. |
keywords |
wayfinding, web-based virtual reality, post-occupancy evaluation, on-site tracking, metro station, transportation building |
series |
CAADRIA |
email |
|
full text |
file.pdf (6,099,424 bytes) |
references |
Content-type: text/plain
|
Dong, W., Qin, T., Yang, T., Liao, H., Liu, B., Meng, L., & Liu, Y. (2022)
Wayfinding Behavior and Spatial Knowledge Acquisition: Are They the Same in Virtual Reality and in Real-World Environments?
, Annals of the American Association of Geographers, 112(1), 226-246 http://doi.org/10.1080/24694452.2021.1894088
|
|
|
|
Feng, Y., Duives, D. C., & Hoogendoorn, S. P. (2022)
Wayfinding behaviour in a multi-level building: A comparative study of HMD VR and Desktop VR
, Advanced Engineering Informatics, 51, 101475. http://doi.org/https://doi.org/10.1016/j.aei.2021.101475
|
|
|
|
Hu, X., & Xu, L. (2022)
How Guidance Signage Design Influences Passengers Wayfinding Performance in Metro Stations: Case Study of a Virtual Reality Experiment
, Transportation Research Record, 2677(1), 1118-1129. http://doi.org/10.1177/03611981221103591
|
|
|
|
Lei, B., Xu, J., Li, M., Li, H., Li, J., Cao, Z., Hao, Y., & Zhang, Y. (2019)
Enhancing Role of Guiding Signs Setting in Metro Stations with Incorporation of Microscopic Behavior of Pedestrians
, Sustainability, 11(21):6109. https://doi.org/10.3390/su11216109
|
|
|
|
Peponis, J., Zimring, C., & Choi, Y. K. (1990)
Finding the Building in Wayfinding
, Environment and Behavior, 22(5), 555-590. http://doi.org/10.1177/0013916590225001
|
|
|
|
last changed |
2024/11/17 22:05 |
|