id |
caadria2024_377 |
authors |
Choi, Jin Woo, Park, Jong Jin, Kim, Eonyong and Jun, Han Jong |
year |
2024 |
title |
User-Centered Design (UCD) Based Web VR for the Value of Cultural Heritage |
doi |
https://doi.org/10.52842/conf.caadria.2024.2.303
|
source |
Nicole Gardner, Christiane M. Herr, Likai Wang, Hirano Toshiki, Sumbul Ahmad Khan (eds.), ACCELERATED DESIGN - Proceedings of the 29th CAADRIA Conference, Singapore, 20-26 April 2024, Volume 2, pp. 303–312 |
summary |
This study explores the use of Web-based Virtual Reality (Web VR) in effectively communicating the value of cultural heritage. At the heart of this research is the integration of User-Centered Design (UCD) principles to enhance User Experience (UX) within Web VR environments. The research underscores the accessibility and cost-effectiveness of Web VR in overcoming the limitations of traditional museum visits and in broadening public engagement with cultural heritage. Additionally, it highlights how UCD contributes to creating immersive and interactive experiences, with a focus on user needs and expectations. Furthermore, the study points out the critical importance of storytelling, advanced 3D modeling, and intuitive interfaces in delivering the complex narratives and values of cultural heritage. These approaches aid in facilitating a deeper understanding and emotional connection with the heritage, beyond just visual experiences. The findings of this study suggest that Web VR, enriched with UCD principles, storytelling, 3D modeling, and intuitive interfaces, offers a comprehensive and appealing approach to making cultural heritage accessible and meaningful to a diverse audience. This research provides foundational insights for future studies and practical applications in the field of digital cultural heritage exhibition. |
keywords |
Cultural Heritage, Virtual Reality (VR), Web VR, User Centered Design (UCD), User experience, Storytelling |
series |
CAADRIA |
email |
|
full text |
file.pdf (6,653,733 bytes) |
references |
Content-type: text/plain
|
Alamäki, A., Dirin, A., Suomala, J. & Rhee, C. (2021)
Students experiences of 2D and 360° videos with or without a low-cost VR headset: An experimental study in higher education
, Journal of Information Technology Education: Research, vol.20, 309-329
|
|
|
|
Chatman, S. B. (1978)
Story and discourse: Narrative structure in fiction and film
, Cornell University Press
|
|
|
|
Choi, J. & Hahn, J. (2003)
A Study on the Design Change and of the Anglican Church & Rectory in Onsuri, Ganghwa Is land
, Korean Institute Of Interior Design Journal, vol.41, 11-18
|
|
|
|
De Clerk, M., Dangelmaier, M., Schmierer, G., & Spath, D. (2019)
User centered design of interaction techniques for VR-based automotive design reviews
, Frontiers in Robotics and AI, 6, 13
|
|
|
|
Gershon, N. & Page, W. (2001)
What storytelling can do for information visualization
, Communications of the ACM, 44(8), 31-37
|
|
|
|
Hassenzahl, M. & Tractinsky, N. (2006)
User experience-a research agenda
, Behaviour & information technology, 25(2), 91-97
|
|
|
|
Jang, H. J., & Kim, K. H. (2018)
Ownership Rate of VR/AR (Virtual/Augmented Reality) Devices
, The Journal of the Korea Contents Association, 18(5), 420-431
|
|
|
|
Jensen, L. & Konradsen, F. (2018)
A review of the use of virtual reality head-mounted displays in education and training
, Education and Information Technologies, vol.23, 1515-1529
|
|
|
|
Jung, S. J. & Lee, T. H. (2021)
A Study on the Present Condition and Prospect of Architectural Cultural Heritage Content Applied to 3D Digital Technology
, Journal of the Korea Academia-Industrial cooperation Society, 22(2), 188-198
|
|
|
|
Kim, H., Kim, Y. & Wie, G. (2014)
Basic Concepts and Geological Applications of LiDAR
, The Journal of Engineering Geology, 24(1), 123-135
|
|
|
|
Lim, S., XU, C. & Yun, H. (2015)
Digital Map Updates with UAV Photogrammetric Methods
, Journal Of The Korean Society Of Survey,Geodesy,Photogrammetry, And Cartography, 33(5), 397-405
|
|
|
|
Okanovic, V., Ivkovic-Kihic, I., Boskovic, D., Mijatovic, B., Prazina, I., Skaljo, E. & Rizvic, S. (2022)
Interaction in eXtended Reality Applications for Cultural Heritage
, Applied Sciences, 12(3), 1241
|
|
|
|
last changed |
2024/11/17 22:05 |
|