id |
caadria2024_64 |
authors |
Hadiatmadja, Juniarto |
year |
2024 |
title |
Review on the Use of Conversational AI NPC Avatars in Teaching and Learning BIM: A Preliminary Observation of Its Introduction in a Built Environment Related Course in Singapore |
source |
Nicole Gardner, Christiane M. Herr, Likai Wang, Hirano Toshiki, Sumbul Ahmad Khan (eds.), ACCELERATED DESIGN - Proceedings of the 29th CAADRIA Conference, Singapore, 20-26 April 2024, Volume 1, pp. 261–270 |
doi |
https://doi.org/10.52842/conf.caadria.2024.1.261
|
summary |
Abilities in the use of BIM are critically needed in many industries but there are major challenges to current BIM training. It is unrealistic to assume that the current predominantly teacher directive mode of BIM training is sufficient or responsive enough to tackle rapidly changing challenges and cater to individual pursuits. This article reviews the findings of a research deploying conversational AI NPC avatars and BIM models in a game engine environment as a complementary learning tool that is non-directive and more enquiry based in nature. Enabling learners to autonomously converse and spatially direct the avatar movements to parts of the BIM model they wish to focus on. This article answers some ways the use of AI NPC avatars could benefit the learning of students that are newly introduced to BIM. The research compares tangible results as well as the learner's perceptions toward the use AI NPC avatars. The findings shed light on the technology's current utility and limitations in various aspects of the current topic. Some directions for development of future related research will be also be discussed. |
keywords |
BIM training, conversational AI NPC avatars, game engine environment, individual enquiry, learning tools |
series |
CAADRIA |
email |
|
full text |
file.pdf (676,930 bytes) |
references |
Content-type: text/plain
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last changed |
2024/11/17 22:05 |
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