id |
cf2003_k_002 |
authors |
KALAY, Yehuda and MARX, John |
year |
2003 |
title |
Changing the Metaphor: Cyberspace as a Place |
source |
Digital Design - Research and Practice [Proceedings of the 10th International Conference on Computer Aided Architectural Design Futures / ISBN 1-4020-1210-1] Tainan (Taiwan) 13–15 October 2003, pp. 19-28 |
summary |
Cyberspace is quickly becoming an alternative ‘place’ for everyday economic, cultural, and other human activities. It ought, therefore, to be designed according to the principles, theories, experiences, and practices that have been guiding physical placemaking for thousands of years, rather than the woefully inadequate metaphor of the printed page. 3D Cyber-places must embrace the essential characteristics that make a ‘place’ in physical space, while at the same time take advantage of the opportunities offered by Cyberspace. By looking at physical architecture as a case study and metaphor for organizing space into meaningful places, this paper discusses the possibility of organizing Cyberspace into spatial settings that, like physical places, afford social interaction and embody cultural values. |
keywords |
cyberspace, virtual reality, place-making |
series |
CAAD Futures |
email |
|
full text |
file.pdf (383,099 bytes) |
last changed |
2003/09/22 12:21 |
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