id |
cf2017_045 |
authors |
Gün, Onur Yüce |
year |
2017 |
title |
Computing with Watercolor Shapes: Developing and Analyzing Visual Styles |
source |
Gülen Çagdas, Mine Özkar, Leman F. Gül and Ethem Gürer (Eds.) Future Trajectories of Computation in Design [17th International Conference, CAAD Futures 2017, Proceedings / ISBN 978-975-561-482-3] Istanbul, Turkey, July 12-14, 2017, p. 45. |
summary |
Computers help run visually creative processes, yet they remain visually, sensually and tactually distant [1]. This research introduces a drawing and painting process that infuses digital and analog ways of visual-making [2]. It implements a computationally broadened workflow for hand-drawing and painting, and develops a custom drawing apparatus. Primary goal is to develop a computationally generative painting system while retaining embodied actions and tactile material interactions that are intrinsic to the processes of handdrawing and watercolor painting. A non-symbolic, open-ended and trace-based shape calculation system emerges. |
keywords |
Shape, Computing, Painting, Embodied, Watercolor |
series |
CAAD Futures |
email |
|
full text |
file.pdf (205,908 bytes) |
references |
Content-type: text/plain
|
last changed |
2017/12/01 14:37 |
|