id |
cf2017_585 |
authors |
Ben, Yuqiang; Niblock, Chantelle; Bonenberg, Lukasz |
year |
2017 |
title |
Lincoln Cathedral Interactive Virtual Reality Exhibition |
source |
Gülen Çagdas, Mine Özkar, Leman F. Gül and Ethem Gürer (Eds.) Future Trajectories of Computation in Design [17th International Conference, CAAD Futures 2017, Proceedings / ISBN 978-975-561-482-3] Istanbul, Turkey, July 12-14, 2017, pp. 585-595. |
summary |
This paper demonstrates a workflow converting terrestrial laser scan (TLS) data into an interactive virtual reality (VR) platform. A VR exhibition prototype of Lincoln Cathedral was created to validate the established workflow in terms of the technical and visual performance, usability, and functionality. It combined TLS data and storytelling to produce a shareable platform, inviting opportunities for public engagement, and to facilitate custodians with the tools to maintain the buildings heritage. The paper discusses the use of open sourcesoftware and suggests future work. |
keywords |
3D Laser Scan, Virtual Reality, User Experience, Building Heritage |
series |
CAAD Futures |
email |
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full text |
file.pdf (693,795 bytes) |
references |
Content-type: text/plain
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From 3D reconstruction to virtual reality: A complete methodology for digital archaeological exhibition
, Journal of Cultural Heritage, 11(1), 42-49 (2010) (6) Anderson, E.F., et al.: Developing Serious Games for Cultural Heritage: A State-of-the-Art Review,14 (4), 255275
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Traveling via Rome through the Stereoscope: Reality, Memory, and Virtual Travel
, Architectural Histories, 4 (1), 8
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Templier, F. (2014)
OLED Microdisplays: Technology and applications
, Wiley-ISTE, United States
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last changed |
2017/12/01 14:38 |
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