id |
ddss2004_ra-293 |
authors |
Chang, T.-W. |
year |
2004 |
title |
Supporting Design Learning with Design Puzzles |
source |
Van Leeuwen, J.P. and H.J.P. Timmermans (eds.) Recent Advances in Design & Decision Support Systems in Architecture and Urban Planning, Dordrecht: Kluwer Academic Publishers, ISBN: 1-4020-2408-8, p. 293-307 |
summary |
The design process is a puzzle-solving process. Two groups of researches that share many similarities with Puzzle-solving design process are the process of game-playing and playful learning. The main argument is using the “playing” characteristics to amplify and explore the learning process, furthermore the design process. In addition, puzzles imply playful exploration that utilizes the characteristics of “playing a game” as “solving a puzzle”. Puzzle making and puzzle solving provides an incremental exploration mechanism that is more intuitive for design learning. For understanding and realizing puzzles in design learning, this research is divided into two stages of researches—manual design puzzles and interactive design puzzles. By analysing the outcome from manual design puzzles, this research proposes a framework called (interactive) “design puzzles”. The conceptual and implementation framework of this view of design is elaborated in this paper as well as a particular design puzzle called puzzle collage is described as the realization of design puzzles. |
keywords |
Design Puzzles, Design Collage, Puzzle-Making, Andragogy, Game Play |
series |
DDSS |
full text |
file.pdf (1,806,525 bytes) |
references |
Content-type: text/plain
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last changed |
2004/07/03 22:13 |
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