id |
DDSS2006-HB-433 |
authors |
Eric Landreneau, Ozan O. Ozener, Burak Pak, Ergun Akleman, and John Keyser |
year |
2006 |
title |
Interactive Rule-Based Design - An experimental interface for conceptual design |
source |
Van Leeuwen, J.P. and H.J.P. Timmermans (eds.) 2006, Innovations in Design & Decision Support Systems in Architecture and Urban Planning, Dordrecht: Springer, ISBN-10: 1-4020-5059-3, ISBN-13: 978-1-4020-5059-6, p. 433-446 |
summary |
In this paper, we present a method that allows designers to interactively create partially self-similar manifold surfaces without relying on shape grammars or fractal methods. The modellers that are based on traditional fractal methods or shape grammars usually create disconnected surfaces and restrict the creative freedom of users. In most cases, the shapes through conventional fractal or shape grammar methods are defined by hard coded schemes that allow limited interactivity for the design process. We present a new approach for modelling such shapes. With this approach, we have developed a simple generative tool with given adjustable parameters to achieve variety of conceptual forms. Using this tool, designers can interactively create a variety of partially self-similar manifold surfaces. |
keywords |
Fractal geometry, Conceptual design, Generative systems |
series |
DDSS |
full text |
file.pdf (1,399,202 bytes) |
references |
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last changed |
2006/08/29 12:55 |
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