id |
ddssup0206 |
authors |
Dickey, J.W. and Jones, Dennis B. |
year |
2002 |
title |
CyberQuest Prospector (CQP):A Guide for the Evolutionary Discovery Process |
source |
Timmermans, Harry (Ed.), Sixth Design and Decision Support Systems in Architecture and Urban Planning - Part two: Urban Planning Proceedings Avegoor, the Netherlands), 2002 |
summary |
CyberQuest Prospector (CQP) is a tool to guide an individual or team through the evolutionary process of finding better approaches to a particular problem, project, program, plan, or design. This prospectingprocess can involve, for example, new definitions, different data, altered evaluation techniques and new ideas and actions on many other topics. CQP involves a five step process. At step zero all the requisite historical background knowledge is entered. This knowledge is divided into topical areas or statements. In step one the team updates the various knowledge statements in the system and then assigns a "maturity" to them. The team then adds any new statements (step two). Next, (step three) the team makes decisions on actions to be undertaken and also on the external factors likely to be "in play" in the upcoming time period. After that period (step four) the team records the results and rates the "success" achieved. CQP subsequently changes the associated knowledge statement confidences. In the last step the clock is advanced. The ultimate result is a set of definitions, data, relationships, experimental techniques, issues,implications, and even personality traits in which some degree of confidence has evolved. The CQP process is demonstrated here with an urban transportation planning example involving such diverse topics asplanning/analysis techniques, data collection methods, and procedures for working with advocacy coalition networks. |
series |
DDSS |
full text |
file.pdf (321,184 bytes) |
references |
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last changed |
2003/08/07 16:36 |
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