authors |
Gudna , François and Zreik, Khaldoun |
year |
1993 |
title |
Analogy, Exploration and Generalization: Three Activities for Knowledge-Based Architectural Design Systems |
source |
CAAD Futures ‘93 [Conference Proceedings / ISBN 0-444-89922-7] (Pittsburgh / USA), 1993, pp. 255-272 |
summary |
We propose in this article a system architecture based on reasoning through analogy with past cases or situations. Starting with a project and a sketch provided by the user, the system locates analogous situations in the past and uses these to improve a problem's description. A sufficiently improved description will in turn activate a constraint-satisfaction mechanism. Previous situations are stored in a memory bank of objects that match the description of past problems to the generic descriptions of past solutions. Three mechanisms can be distinguished within the system: an analogy mechanism collects hypotheses about the variables and constraints to be satisfied in past situations, an exploratory mechanism searches through the solution space, a generalizing mechanism looks at experiences and memorizes only what is needed to collect hypotheses. |
keywords |
Knowledge-Based System, Case-Based Reasoning, Constraints Satisfaction, Explanation-Based Learning, Object-Oriented Representation |
series |
CAAD Futures |
full text |
file.pdf (108,521 bytes) |
references |
Content-type: text/plain
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last changed |
1999/04/07 12:03 |
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