id |
ecaade2009_046 |
authors |
Varano, Sandro; Truchot, Tristan; Bignon, Jean-Claude |
year |
2009 |
title |
Ludic and Didactic Paths in a Cultural Heritage Building: Prototype of a Learning System |
doi |
https://doi.org/10.52842/conf.ecaade.2009.631
|
source |
Computation: The New Realm of Architectural Design [27th eCAADe Conference Proceedings / ISBN 978-0-9541183-8-9] Istanbul (Turkey) 16-19 September 2009, pp. 631-638 |
summary |
This article proposes a conception method of ludic and didactic paths improving the acquisition of knowledge of archaeological and architectural heritage. In order to have an idea of a monument, the learner is guided and motivated following strategic paths during the 3D exploration and developing a memory map during the creation of knowledge. A prototype is realized and presented in order to see how this learning system guides the reasoning of the learner and can improve the acquisition of knowledge. We chose the Cheops Pyramid to Gizeh to illustrate our work. |
wos |
WOS:000334282200076 |
keywords |
Learning system, archaeology and architecture, 3D navigation, strategic path, memory map |
series |
eCAADe |
email |
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full text |
file.pdf (2,310,394 bytes) |
references |
Content-type: text/plain
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last changed |
2022/06/07 07:58 |