id |
ecaade2013_158 |
authors |
Cohen, Itai; Turrin, Michela; Heinzelmann, Florian and Welzner, Ivo |
year |
2013 |
title |
The Human Factor – Introducing Game Mechanics to Computerized Home Automation Systems |
doi |
https://doi.org/10.52842/conf.ecaade.2013.1.175
|
source |
Stouffs, Rudi and Sariyildiz, Sevil (eds.), Computation and Performance – Proceedings of the 31st eCAADe Conference – Volume 1, Faculty of Architecture, Delft University of Technology, Delft, The Netherlands, 18-20 September 2013, pp. 175-184 |
summary |
A method of integration of game mechanics and game dynamics into a user interface for a home automation system as means of reducing the inhabitant’s environmental footprint is described and detailed up to the point of proof of concept. In detail, the paper describes the game framework and the method in which the competitive game could be balanced between different dwellings to ensure a fair game. A unique and intuitive method of control via smartphone is described that aims at making the interaction with the device and game more intrusive and friendly. This method is prototyped and tested to the stage of proof of concept. |
wos |
WOS:000340635300017 |
keywords |
Gamification; domotics; user interface; domestic energy reduction; layered reality. |
series |
eCAADe |
email |
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full text |
file.pdf (1,118,364 bytes) |
references |
Content-type: text/plain
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last changed |
2022/06/07 07:56 |
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