CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

PDF papers
References
id ecaade2014_188
authors Anette Kreutzberg
year 2014
title New Virtual Reality for Architectural Investigations
doi https://doi.org/10.52842/conf.ecaade.2014.2.253
source Thompson, Emine Mine (ed.), Fusion - Proceedings of the 32nd eCAADe Conference - Volume 2, Department of Architecture and Built Environment, Faculty of Engineering and Environment, Newcastle upon Tyne, England, UK, 10-12 September 2014, pp. 253-260
wos WOS:000361385100027
summary Visually decoding and evaluating digital 3D models in proper scale on screen from within 3D modelling software can be quite difficult due to random zoom-factors, Field of View (FOV) and eye height. Motion and interactive bodily grounded examinations are helpful factors that can be enhanced with the use of Virtual Reality (VR). The purpose of this phenomenological study is to address these difficulties of perception of scale by introducing a Virtual Reality Head Mounted Display (HMD) as an exploration tool and outlining possible ways of utilising this tool in architectural teaching. To achieve the purpose findings of perception of scale and distance; level of abstraction; navigation; and simulator sickness will be discussed in relation to architectural investigation in VR. This will be based on the experiences and findings during two workshops with architecture students qualifying their conceptual designs with the VR HMD.
keywords Virtual reality; level of abstraction; oculus rift hmd; perception of scale; simulator sickness
series eCAADe
email anette.kreutzberg@kadk.dk
full text file.pdf (283,268 bytes)
references Content-type: text/plain
Details Citation Select
100%; open Bohn, C and Kreutzberg, A (2014) Find in CUMINCAD The virtual promenade, didactic experiments on the potentials of combining conventional and digital modelling of the city experienced in movement. , Architecturae et Artibus, 6(1), pp. 34-37

100%; open Cutting, J (1997) Find in CUMINCAD How the eye measures reality and virtual reality , Behavior Research Methods, Instruments, & Computers, 29(1), pp. 27-36

100%; open Cutting, JE and Vishton, PM (1995) Find in CUMINCAD Perceiving layout and knowing distances: The integration, relative potency, and contextual use of different information about depth , Epstein, W and Rogers, S (eds), Handbook of perception and cognition, Academic Press, San Diego, CA, pp. 69-117

100%; open Kolanski, EM (1995) Find in CUMINCAD Simulator sickness in virtual environments (ARTI-TR-1027) , Report for Army Research Institute for the Behavioral and Social Sciences, Alexandria, VA

100%; open Kreutzberg, A (2011) Find in CUMINCAD Game Engines as Dynamic Tools in the Design Phase , Proceedings of First International Congress of Retevitruvio 2011, Bari, Italy, pp. 1585-1593

100%; open Leyrer, M, Linkenauger, SA, Bulthoff, HH, Kloos, U and Mohler, B (2011) Find in CUMINCAD The Influence of Eye Height and Avatars on Egocentric Distance Estimates in Immersive Virtual Environments , Proceedings of the ACM SIGGRAPH Symposium on Applied Perception in Graphics and Visualization, pp. 67-74

100%; open Messing, R and Durgin, FH (2005) Find in CUMINCAD Distance perception and the visual horizon in head-mounted displays. , ACM Transactions on Applied Perception (TAP), 2(3), pp. 234-250

100%; open Reason, JT and Brand, JJ (1975) Find in CUMINCAD Motion sickness , Academic press

100%; open Wartenberg, C and Wiborg, P (2003) Find in CUMINCAD Precision of Exocentric Distance Judgments in Desktop and Cube Presentation , Presence: Teleoper.Virtual Environ., 12((2)), pp. 196-206

100%; open Yao, R, Heath, T, Davies, A, Forsyth, T, Mitchell, N and Hoberman, P (2014) Find in CUMINCAD Oculus VR Best Practices Guide , Oculus

last changed 2022/06/07 07:54
pick and add to favorite papersHOMELOGIN (you are user _anon_4572 from group guest) CUMINCAD Papers Powered by SciX Open Publishing Services 1.002