id |
ecaade2016_085 |
authors |
Okuda, Shinya and Zhenyi, Lin |
year |
2016 |
title |
Groove Light - Adding Physical Reality to Virtual Projections Using 3D-printed Lanterns |
doi |
https://doi.org/10.52842/conf.ecaade.2016.1.113
|
source |
Herneoja, Aulikki; Toni Österlund and Piia Markkanen (eds.), Complexity & Simplicity - Proceedings of the 34th eCAADe Conference - Volume 1, University of Oulu, Oulu, Finland, 22-26 August 2016, pp. 113-120 |
wos |
WOS:000402063700013 |
summary |
How might 21st-century computational technologies enhance lighting functionality in architecture? The Groove Light provokes relationships between light and shadow, adding a new dimension to future lighting. A series of distinctive and complex 3D-printed lanterns, which cast identical patterns of geometric shadows, creates the optical illusion that they are floating above a continuous, geometric carpet of shadows. The authors tested this concept in three steps: 1. 3D printability, 2. a lighting test and 3. interactivity. The paper also reports the effectiveness of a selective and custom support strategy for printing overhanging geometries with fused deposition modelling (FDM) 3D printers and further highlights differences between the computational models and physical prototypes in the quest for 'point' light sources. |
keywords |
Digital Physicality; 3D Printing; Self-supporting Geometry; Stereographic Projection; Projection Mapping |
series |
eCAADe |
email |
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full text |
file.pdf (23,755,324 bytes) |
references |
Content-type: text/plain
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, Thomas Telford, London
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last changed |
2022/06/07 08:00 |
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