id |
ecaade2016_230 |
authors |
Holland, Alexander and Roudavski, Stanislav |
year |
2016 |
title |
Design Tools and Complexity: Mobile Games and Collective Imagination |
source |
Herneoja, Aulikki; Toni Österlund and Piia Markkanen (eds.), Complexity & Simplicity - Proceedings of the 34th eCAADe Conference - Volume 2, University of Oulu, Oulu, Finland, 22-26 August 2016, pp. 555-564 |
doi |
https://doi.org/10.52842/conf.ecaade.2016.2.555
|
wos |
WOS:000402064400056 |
summary |
This paper is based on a hypothesis that games can be used to support design decisions in a variety of complex situations. To explore this proposition, the research described below focuses on two aspects. Firstly, it experiments with the potential of games to be socially provocative. And secondly, it applies the induced provocations in support of collective imagination. This discussion is supported by a practical case study: a working prototype of a smartphone game that simulates urban cycling. The paper discusses utilisation of this game by diverse stakeholders in a workshop that sought to advance decision-making in a particularly vexatious stalemate. |
keywords |
infrastructuring; virtual riding environments; collective imagination; provocating games; design negotiation; mobile games; urban cycling |
series |
eCAADe |
email |
alexholland@me.com |
full text |
file.pdf (8,786,853 bytes) |
references |
Content-type: text/plain
|
Aldred, R (2012)
Incompetent or Too Competent? Negotiating Everyday Cycling Identities in a Motor Dominated Society
, Mobilities, 8(2), pp. 252-271
|
|
|
|
Badland, HM, Opit, S, Witten, K, Kearns, RA and Mavoa, S (2010)
Can Virtual Streetscape Audits Reliably Replace Physical Streetscape Audits?
, Journal of Urban Health, 87(6), pp. 1007-116
|
|
|
|
Bell, W and Ferretti, D (2015)
What Should Planners Know about Cycling?
, Bonhom, J and Johnson, M (eds), Cycling Futures, University of Adelaide Press, Adelaide, AU, pp. 321-356
|
|
|
|
Binnekamp, R, van Gunsteren, LA, van Loon, PP and Barendse, P (2006)
Open Design: A Stakeholder-Oriented Approach in Architecture, Urban Planning, and Project Management
, Ios Press, Amsterdam
|
|
|
|
Bogost, I (2007)
Persuasive Games: The Expressive Power of Videogames
, MIT Press, Cambridge, MA
|
|
|
|
C?nar, A and Bender, T (2007)
The City: Experience, Imagination and Place
, C?nar, A and Bender, T (eds), Urban Imaginaries: Locating the Modern City, University of Minnesota Press, Minneapolis, MN, pp. xi-xxvi
|
|
|
|
Clement, A (2012)
Probing, Mocking and Prototyping: Participatory Approaches to Identity Infrastructuring
, Proceedings of the 12th Participatory Design Conference: Research Papers - Volume 1, New York, pp. 21-30
|
|
|
|
Eriksson, D, Peitz, J and Björk, S (2005)
Socially Adaptable Games
, Proceedings of the 2005 Digital Games Research Association (DIGRA) Conference: Changing Views: Worlds in Play, Vancouver, pp. 1-8
|
|
|
|
Ferrara, J (2013)
Games for Persuasion: Argumentation, Procedurality, and the Lie of Gamification
, Games and Culture, 8(4), pp. 289-304
|
|
|
|
Fogg, BJ (2003)
Persuasive Technology: Using Computers to Change What We Think and Do
, Morgan-Kaufmann, Amsterdam; Boston
|
|
|
|
Frasca, G (2003)
Simulation versus Narrative: Introduction to Ludology
, Wolf, MJP and Perron, B (eds), The Video Game Theory Reader, Routledge, New York, pp. 221-235
|
|
|
|
Fuller, M and Matos, S (2011)
Feral Computing: From Ubiquitous Calculation to Wild Interactions
, The Fibreculture Journal(135), pp. 144-163
|
|
|
|
Garrard, J, Greaves, S and Ellison, A (2010)
Cycling Injuries in Australia: Road Safety
, Journal of the Australasian College of Road Safety, 21(3), pp. 37-43
|
|
|
|
Herpers, R, Heiden, W, Kutz, M, Scherfgen, D, Hartmann, U, Bongartz, J and Schulzyk, O (2008)
FIVIS Bicycle Simulator
, Proceedings of the 2008 Conference on Future Play: Research, Play, Share, New York, pp. 244-247
|
|
|
|
Johnson, M, Charlton, J, Oxley, J and Newstead, S (2010)
Naturalistic Cycling Study: Identifying Risk Factors for On-Road Commuter Cyclists
, Annals of Advances in Automotive Medicine, 54(Jan), pp. 275-283
|
|
|
|
Johnson, m, Newstead, S, Oxley, J and Charlton, J (2013)
Cyclists and Open Vehicle Doors: Crash Characteristics and Risk Factors
, Safety Science, 59, pp. 135-140
|
|
|
|
Jones, JC (1979)
Designing Designing
, Design Studies, 1(1), pp. 31-35
|
|
|
|
Karasti, H (2014)
Infrastructuring in Participatory Design
, Proceedings of the 13th Participatory Design Conference: Research Papers - Volume 1, New York, pp. 141-150
|
|
|
|
Kuboya, M and Kimura, S (2005)
The Game of "Forming a Coalition Government"
, Shiratori, R, Arai, K and Kato, F (eds), Gaming, Simulations and Society: Research Scope and Perspective, Springer, Tokyo, pp. 11-20
|
|
|
|
Kutz, M and Herpers, R (2008)
Urban Traffic Simulation for Games
, Proceedings of the 2008 Conference on Future Play: Research, Play, Share, New York, pp. 181-184
|
|
|
|
last changed |
2022/06/07 07:50 |
|