id |
ecaade2017_271 |
authors |
Narahara, Taro |
year |
2017 |
title |
Collective Construction Modeling and Machine Learning: Potential for Architectural Design |
source |
Fioravanti, A, Cursi, S, Elahmar, S, Gargaro, S, Loffreda, G, Novembri, G, Trento, A (eds.), ShoCK! - Sharing Computational Knowledge! - Proceedings of the 35th eCAADe Conference - Volume 2, Sapienza University of Rome, Rome, Italy, 20-22 September 2017, pp. 341-348 |
doi |
https://doi.org/10.52842/conf.ecaade.2017.2.341
|
summary |
Recently, there are significant developments in artificial intelligence using advanced machine learning algorithms such as deep neural networks. These new methods can defeat human expert players in strategy-based board games such as Go and video games such as Breakout. This paper suggests a way to incorporate such advanced computing methods into architectural design through introducing a simple conceptual design project inspired by computational interpretations of wasps' collective constructions. At this stage, the paper's intent is not to introduce a practical and fully finished tool directly useful for architectural design. Instead, the paper proposes an example of a program that can potentially become a conceptual framework for incorporating such advanced methods into architectural design. |
keywords |
Design tools; Stigmergy; Machine learning |
series |
eCAADe |
email |
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full text |
file.pdf (7,805,897 bytes) |
references |
Content-type: text/plain
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last changed |
2022/06/07 07:58 |
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