id |
ecaade2018_213 |
authors |
Lohse, Theresa, Fujii, Ryuta and Werner, Liss C. |
year |
2018 |
title |
Multi-Dimensional Interface Based Spatial Adaption - A Prototype For A Multi-Sensory User Interface Employing Elastic Materials |
doi |
https://doi.org/10.52842/conf.ecaade.2018.2.169
|
source |
Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 169-176 |
summary |
Patten and Ishii (2000) discovered that people are employing more versatile strategies for spatial distribution when using a tangible user interface (TUI) as opposed to a graphics user interface (GUI) (Patten & Ishii, 2000). Besides, the generated information outputs of conventional two-dimensional interacting screens are currently almost entirely addressing the visual and acoustic senses but lacking in other sensory stimuli - such as haptic, body equilibrium and sense of gravity. With the experiment described here, the multi-dimensionality of both the input on the interface and the output of the human interaction will be challenged. This paper aims to introduce a method to a real world versatile three-dimensional interface actuating a simulated spatial environment that substantiates the more unconventional sensory perception mentioned above. A physical prototype using an Arduino will be assembled to test the feasibility of the structure. |
keywords |
spatial formation; virtual reality; tangible user interface; body equilibrium; physical computing |
series |
eCAADe |
email |
|
full text |
file.pdf (4,953,043 bytes) |
references |
Content-type: text/plain
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last changed |
2022/06/07 07:59 |
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