CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

PDF papers
References
id ecaade2018_377
authors Beaudry Marchand, Emmanuel, Dorta, Tomás and Pierini, Davide
year 2018
title Influence of Immersive Contextual Environments on Collaborative Ideation Cognition - Through design conversations, gestures and sketches
source Kepczynska-Walczak, A, Bialkowski, S (eds.), Computing for a better tomorrow - Proceedings of the 36th eCAADe Conference - Volume 2, Lodz University of Technology, Lodz, Poland, 19-21 September 2018, pp. 795-804
doi https://doi.org/10.52842/conf.ecaade.2018.2.795
summary In the design studio, Virtual Reality (VR) has mainly been included as a visualization tool to explore pre-designed ideas developed in traditional 3D software or using pen on paper. Meanwhile, a reshaping of the design process has been taking place, bringing forward interaction/experiential concerns and co-design approaches throughout disciplines in a push for a more thorough consideration of projects' contexts. This paper reports an exploratory study of how immersive contextual representations influence the co-ideation process. Audio-video recordings of co-ideation sessions (9) from a pedagogical studio were analyzed through verbal and representational (sketches and design gestures) exchanges as occurring in three different conditions: (a) pen on paper, immersive headset-free VR (b) without, and (c) with the use of contextual immersive environment (photogrammetric scans and 3D models). Results show that, although design conversations were similar across all conditions, design gestures were more often directly related to- than independent from the graphical representation only when using an immersive contextual environment. Furthermore, the rate of sketching episodes in general and sketching explanations were considerably lower in this condition. This could imply that use of pre-made context greatly reduces the need of sketching elements to support a clearer co-ideation.
keywords Immersive context; Design gestures; Design conversations; Sketches; Co-design studio; Design cognition
series eCAADe
email
full text file.pdf (5,411,471 bytes)
references Content-type: text/plain
Details Citation Select
100%; open Alibali, MW (2005) Find in CUMINCAD Gesture in spatial cognition: Expressing, communicating, and thinking about spatial information , Spatial cognition and computation, 5(4), pp. 307-331

100%; open Ball, LJ, Lambell, NJ, Reed, SE and Reid, FJ (2001) Find in CUMINCAD The exploration of solution options in design: A 'Naturalistic Decision Making' perspective , Proceedings of the Fifth Design Thinking Research Symposium, Delft, The Netherlands, pp. 79-93

100%; open Coelho, C (2015) Find in CUMINCAD The Living Experience as a design content: from concept to appropriation , Ambiances. Experimental simulations, 1, pp. 1-19

100%; open Dorta, T, Kalay, Y, Lesage, A and Pérez, E (2011) Find in CUMINCAD Elements of design conversation in the interconnected HIS , International Journal of Design Sciences and Technology, 18(2), pp. 65-80

100%; open Dorta, T, Kinayoglu, G and Hoffmann, M (2016) Find in CUMINCAD Hyve-3D and the 3D Cursor: Architectural co-design with freedom in Virtual Reality , International Journal of Architectural Computing, 14(2), pp. 87-102

100%; open Glenberg, AM, Witt, JK and Metcalfe, J (2013) Find in CUMINCAD From the revolution to embodiment: 25 years of cognitive psychology , Perspectives on Psychological Science, 8(5), pp. 573-585

100%; open Hauk, O, Johnsrude, I and Pulvermuller, F (2004) Find in CUMINCAD Somatotopic representation of action words in human motor and premotor cortex , Neuron, 41, pp. 301-307

100%; open Hawton, D (2018) Find in CUMINCAD Shared immersive environments for parametric model manipulation: Evaluating a workflow for parametric model manipulation from within immersive virtual environments , Fukuda, T, Huang, W, Janssen, P, Crolla, K and Alhadidi, S (eds), Learning, Adapting and Prototyping Proceedings of the 23rd CAADRIA Volume 1, CAADRIA, Hong Kong, pp. 483-492

100%; open Hostetter, AB and Alibali, MW (2008) Find in CUMINCAD Visible embodiment: Gestures as simulated action , Psychonomic bulletin & review, 15(3), pp. 495-514

100%; open Hostetter, AB and Boncoddo, R (2017) Find in CUMINCAD Gestures highlight perceptual-motor representations in thinking , Church, RB, Alibali, MW and Kelly, SD (eds), Why gesture, John Benjamins, pp. 155-174

100%; open Härkki, T, Seitamaa-Hakkarainen, P and Hakkarainen, K (2018) Find in CUMINCAD Hands on design: comparing the use of sketching and gesturing in collaborative designing , Journal of Design Research, 16, pp. 24-46

100%; open Jelić, A (2015) Find in CUMINCAD Designing "pre-reflective" architecture. Implications of neurophenomenology for architectural design and thinking , Ambiances. Experimental simulations, 1, pp. 1-14

100%; open Jonson, B (2005) Find in CUMINCAD Design Ideation: The conceptual sketch in the digital age , Design Studies, 26(6), pp. 613-624

100%; open Klein, G (2008) Find in CUMINCAD Naturalistic decision making , Human factors, 50(3), pp. 456-460

100%; open Larson, AM and Loschky, LC (2009) Find in CUMINCAD The contributions of central versus peripheral vision to scene gist recognition. , 9(10), 6-6. , Journal of Vision, 9(10), pp. 1-16

100%; open Lehtovuori, P (2016) Find in CUMINCAD Experience and conflict: The production of urban space , Routledge, New York

100%; open McNeill, D (2005) Find in CUMINCAD Gesture and thought , University of Chicago Press, Chicago, IL, US

100%; open Messner, JI (2006) Find in CUMINCAD Evaluating the use of immersive display media for construction planning , Smith, IFC (eds), Intelligent computing in engineering and architecture, Springer, Berlin, Heidelberg, pp. 484-491

100%; open Pallasmaa, J (2014) Find in CUMINCAD Space, place and atmosphere. Emotion and peripherical perception in architectural experience , Lebenswelt. Aesthetics and philosophy of experience, 4, pp. 230-245

100%; open Rizzolatti, G, Fadiga, L, Gallese, V and Fogassi, L (1996) Find in CUMINCAD Pre- motor cortex and the recognition of motor actions , Cognitive Brain Research, 3, pp. 131-141

last changed 2022/06/07 07:54
pick and add to favorite papersHOMELOGIN (you are user _anon_501367 from group guest) CUMINCAD Papers Powered by SciX Open Publishing Services 1.002