id |
ecaade2021_079 |
authors |
Chen, Fukai, Guo, Xiangmin and Lo, Tiantian |
year |
2021 |
title |
MR Game for Historical Experience - A study on the interplay between tangible and intangible heritage in Chaozhou ancient town |
source |
Stojakovic, V and Tepavcevic, B (eds.), Towards a new, configurable architecture - Proceedings of the 39th eCAADe Conference - Volume 2, University of Novi Sad, Novi Sad, Serbia, 8-10 September 2021, pp. 223-232 |
doi |
https://doi.org/10.52842/conf.ecaade.2021.2.223
|
summary |
The tangible and intangible heritage, defining the local identity and spirit of place, is relatively less connected. We have proposed a novel method, to enhance visitors' interests, resulting in better engagement and understandings of the heritage. A MR game was developed to create a multidimensional experience by combining intangible meaningful and creative contents, such as comics, with immersive interaction in HoloLens 2. The contents were then superimposed onto the tangible heritage on-site. A test was conducted on 22 users selected at random. The results revealed that embedding the intangible, much amplifying the details of the tangible, made the experience more dramatic, immersive and engaged, arousing users' further interests in tangible heritages. We believed the proposed method can be an effective way to better understand the tangible and intangible aspects of heritages. |
keywords |
Mixed Reality; Digital Heritage; Chaozhou Ancient Town |
series |
eCAADe |
email |
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full text |
file.pdf (14,739,596 bytes) |
references |
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last changed |
2022/06/07 07:55 |
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