CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

PDF papers
References
id ecaade2021_175
authors Sliwecki, Bartosz
year 2021
title Virtual Online Living Spaces - The perfect home in the imperfect dream society of digital space
doi https://doi.org/10.52842/conf.ecaade.2021.1.385
source Stojakovic, V and Tepavcevic, B (eds.), Towards a new, configurable architecture - Proceedings of the 39th eCAADe Conference - Volume 1, University of Novi Sad, Novi Sad, Serbia, 8-10 September 2021, pp. 385-392
summary Cheap VR technologies have fed the online community a boasting dose of bored individuals that crave rapid, on demand, interactive entertainment, which is freely available on platforms such as VR CHAT. Up to today, VR platforms primarily exist as an extra layered multimedia entertainment platform with fairly shallow character development and scene use. Through the use of such platforms, a general assessment of key traits was formed based on the population status of the most visited worlds by the general public throughout a typical week. Six key traits were used as a baseline view in order to better understand the relations between each world and how the individual differences could have influenced the final result. the traits were design quality, complexity, lighting conditions, function, scale, and asset amount. The final results proved that pre-pandemic online populace chose worlds of fairly mid ranged traits almost all across the board, with the exception of lighting conditions and representative function. Gathered information will form a basic understanding of the desires of the virtual human counterpart, and from a clearer view of the trends in virtual architecture design for online living spaces.
keywords virtual architecture; digital design; virtual reality; computer aided architectural design; online societies
series eCAADe
email
full text file.pdf (1,152,315 bytes)
references Content-type: text/plain
Details Citation Select
100%; open Anders, PA (1999) Find in CUMINCAD Envisioning Cyberspace: Designing 3D Electronic Spaces , McGraw-Hill Professional

100%; open Astheimer, PA, Dai, FD, Gobel, MG, Kruse, RK, Muller, SM and Zachmann, GZ (1994) Find in CUMINCAD Realism in Virtual Reality , Artificial Life and Virtual Reality, 1, pp. 189-208

100%; open Cannavo, AC, Pace, FP, Salaroglio, FS and Lamberti, FL (2020) Find in CUMINCAD A visual editing tool supporting the production of 3D interactive graphics assets for public exhibitions , International journal of human-computer studies, 141, p. 102450

100%; open Kieferle, JK and Wossner, UW (2001) Find in CUMINCAD Showing the invisible - Seven rules for a new approach of using immersive virtual reality in architecture , 19th eCAADe Conference Proceedings, Helsinki, pp. 376-381

100%; open Kolarevic, BK (2000) Find in CUMINCAD Digital Architectures , ACADIA 2000: Eternity, Infinity and Virtuality, Washington D.C., pp. 251-256

100%; open Lee, JL, Kim, MK and Mik, JM (2017) Find in CUMINCAD A Study on Immersion and VR Sickness in Walking Interaction for Immersive Virtual Reality Applications , Symmetry, 9, pp. 1-17

100%; open Lefebvre, HL (1991) Find in CUMINCAD The production of Space , Wiley

100%; open Smit, FS, van Liere, RvL, Beck, SB and Froehlich, BF (2010) Find in CUMINCAD A shared-scene-graph image-warping architecture for VR: Low latency versus image quality , Computers & graphics, 34, pp. 3-16

100%; open Zupanic, TZ and Juvancic, MJ (2009) Find in CUMINCAD Virtual Space Design: A Flexible Learning Model. Respecting Fragile Places in Virtual and Physical Realities , Session 04: CAAD Curriculum 1 - eCAADe 27

last changed 2022/06/07 07:56
pick and add to favorite papersHOMELOGIN (you are user _anon_791842 from group guest) CUMINCAD Papers Powered by SciX Open Publishing Services 1.002