id |
ecaade2022_113 |
authors |
van Son, Nicholas A. and Prado, Marshall |
year |
2022 |
title |
Computational Schematic Design Utilizing Self-Organizing Programmatic Agents - A novel approach to visualizing and organizing urban and architectural data |
doi |
https://doi.org/10.52842/conf.ecaade.2022.2.095
|
source |
Pak, B, Wurzer, G and Stouffs, R (eds.), Co-creating the Future: Inclusion in and through Design - Proceedings of the 40th Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2022) - Volume 2, Ghent, 13-16 September 2022, pp. 95–104 |
summary |
Architectural design requires the negotiation of a wide variety of often conflicting constraints and conditions. This puts a tremendous burden on designers to understand and evaluate all the design and site parameters in the conceptual phase of the project. Design methodologies that utilize conventional means of representation such as site diagrams, maps, or other orthographic projections may not be adequate to produce truly integrative design solutions. They often simplify conditions for user clarity or eliminate volumetric and temporal data entirely. As computational design tools develop and the mapping of georeferenced urban data becomes more commonplace, it becomes possible to integrate spatial information into design strategies and evaluate various relationships more effectively. Taking clues from medical imaging, voxel data is used to represent volumetric gradients in material properties and densities of spatial conditions. This method can be used to generate morphogenic spatial analysis of an existing site. The research presented here explores how self-organizing programmatic agents can use this analysis and embedded behaviors to visualize performative schematic design scenarios. These agents, which represent a variety of functional spaces, programmatic requirements, design constraints, and value sets, can negotiate the myriad of environmental and socio- economic site conditions as well as interact with other adaptive programmatic spaces. Each agent can iteratively search for the space that best suits the desired conditions of its program. Various agents compete for space so the overall performance of the spatial arrangement is maximized. This self-organizing spatial system presents a novel and viable means for designers to more effectively implement both urban data and computational design methods into architectural design scenarios. |
keywords |
Agent-based Modeling, Voxels, Generative Design, Self-Organizing, Urban Data Mapping, Optimization, Spatial Analysis |
series |
eCAADe |
email |
|
full text |
file.pdf (1,932,160 bytes) |
references |
Content-type: text/plain
|
Autodesk. (2022)
Generative Design for Architecture
, Engineering & Construction. Available at: https://www.autodesk.com/solutions/generative-design/architecture-engineering-constructionChaillou, Stanislas. (2019) AI + Architecture, Thesis, Harvard GSD, Boston. Available at:http://stanislaschaillou.com/articles.html (Accessed: 28 March 2022)
|
|
|
|
Chen, L. (2012)
Agent-based modeling in urban and architectural research: A brief literature review
, Frontiers of Architectural Research, 1(2), pp.166-177
|
|
|
|
Gardner, Martin (1970)
The fantastic combinations of John Conway's new solitaire game 'life'
, Mathematical Games. Scientific American. Vol. 223, no. 4. pp. 120-123. DOI: 10.1038/scientificamerican1070-120
|
|
|
|
Meyboom, AnnaLisa and Reeves, Dave. (2013)
Stigmergic Space
, Proceedings of the 33rd Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) 13, pp. 26-25
|
|
|
|
Miüller, J.C., Weibel, R., Lagrange, J.P. and Salgé, F. (2020)
Generalization: state of the art and issues
, GIS and Generalization, pp. 3-17
|
|
|
|
Nagy, D., Lau, D., Locke, J., Stoddart, J., Villaggi, L., Wang, R., Zhao, D. and Benjamin, D. (2017)
Project Discover: An Application of Generative Design for Architectural Space Planning
, Proceedings of the Symposium on Simulation for Architecture and Urban Design (pp. 59-66)
|
|
|
|
Patil, S. and Ravi, B. (2005)
Voxel-based Representation, Display and Thickness Analysis of Intricate Shapes
, Ninth International Conference on Computer Aided Design and Computer Graphics (CAD-CG05), DOI: 10.1109/CAD-CG.2005.86
|
|
|
|
Prado, Marshall. (2019)
Morphogenic Spatial Analysis: A Novel Approach for Visualizing Volumetric Urban Conditions and Generating Analytical Morphology
, Technology | Architecture + Design 3:1, pp. 65-75, DOI: 10.1080/24751448.2019.1571827
|
|
|
|
Souza, Eduardo (2020)
How Will Generative Design Impact Architecture?
, ArchDaily. [online]. Available at: https://www.archdaily.com/937772/how-will-generative-design-impact-architecture
|
|
|
|
Winy Maas (2007)
Space Fighter: The Evolutionary City (Game:)
, Barcelona: Actar
|
|
|
|
Zhang, J.H. (2021)
Urban planning and design strategy based on ArcGIS and application method. E3S Web of Conferences
, Vol. 236, no. 03032, EDP Sciences
|
|
|
|
last changed |
2024/04/22 07:10 |
|