id |
ecaade2023_39 |
authors |
Reaver, Kai |
year |
2023 |
title |
Policy considerations for Extended Reality (XR) implementation in Urban Planning and the Built Environment |
source |
Dokonal, W, Hirschberg, U and Wurzer, G (eds.), Digital Design Reconsidered - Proceedings of the 41st Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2023) - Volume 2, Graz, 20-22 September 2023, pp. 713–722 |
doi |
https://doi.org/10.52842/conf.ecaade.2023.2.713
|
summary |
In this paper, we discuss innovation policy for the implementation of extended reality (XR) to the urban planning sector and within the built environment. XR allows human users to evaluate urban planning proposals from first-person, embodied vantage points at realistic scale, offering utility for solving problems in the urban planning and design sector, particularly in user participation, user feedback and communication. However, we find that a clear model for the integration of XR technology to urban planning is lacking, with best practices and funding mechanisms still yet to be identified, creating barriers hindering adoption. We present an analysis of the innovation system and economic incentives for XR development, pointing to challenges for wide scale adoption in XR, including the creation of compelling content and the necessity for regulatory oversight. We discuss innovation structures in urban planning, pointing to an unclear strategy for innovation and the lack of research incentives within these institutions. We propose that public-private partnerships including cross-disciplinary development opportunities across sectors will need to be developed to better apply XR to urban planning, while discussing some of the advantages to be found for XR developers in creating content within urban environments. We further suggest that integration between XR and the regulatory and procedural rules of zoning may be necessary to ensure that XR technology is beneficial to society while also allowing XR developers exposure to a broad consumer base. In conclusion, we present policy proposals for collaboration between private technology companies and public planning organizations, with a focus on ensuring that XR technology is developed and applied in a way that is aligned with the priorities and objectives of the public while still creating value for investors and innovators. |
keywords |
Extended Reality (XR), Virtual Reality (VR), Augmented Reality (AR), Urban Planning, Built Environment, Policy |
series |
eCAADe |
email |
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full text |
file.pdf (206,068 bytes) |
references |
Content-type: text/plain
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last changed |
2023/12/10 10:49 |
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