id |
ecaade2023_450 |
authors |
Govindarazan, Keerthana, Ligler, Heather, Abbas, Yasmine and Duarte, Jose |
year |
2023 |
title |
Translating Christopher Alexander’s Patterns for Immersive Virtual Reality A rule-based approach to behavior testing in VR |
doi |
https://doi.org/10.52842/conf.ecaade.2023.2.399
|
source |
Dokonal, W, Hirschberg, U and Wurzer, G (eds.), Digital Design Reconsidered - Proceedings of the 41st Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2023) - Volume 2, Graz, 20-22 September 2023, pp. 399–408 |
summary |
Architecture has a profound impact on the behavior, emotions, and well-being of its occupants. Christopher Alexander's 'A Pattern Language' provides design solutions to create adaptive humanistic buildings. However, the lack of empirical support for these patterns is one of the reasons that hinder their widespread adoption that can result in the design of positive environments. It is imperative to test these patterns more rigorously. Immersive virtual reality can be used in this effort to simulate various architectural conditions based on recommendations from the patterns that can be tested with diverse groups of people. This paper proposes a method that demonstrates the use of shape grammar formalism to translate patterns presented textually into three dimensional architectural features. An initial/pilot test of this proposed method in a VR scene brought forward strengths and weaknesses in this approach that will aid in the development of future and more rigorous experiments. |
keywords |
Christopher Alexander, Pattern Language, Design patterns, Virtual reality, Shape grammar, Environment-behavior experiments, behavior testing |
series |
eCAADe |
email |
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full text |
file.pdf (1,596,730 bytes) |
references |
Content-type: text/plain
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last changed |
2023/12/10 10:49 |
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