id |
ecaade2024_352 |
authors |
Grasser-Parger, Alexander; Hirschberg, Urs Leonhard |
year |
2024 |
title |
Fostering Collective Creativity in Architectural Education |
doi |
https://doi.org/10.52842/conf.ecaade.2024.2.639
|
source |
Kontovourkis, O, Phocas, MC and Wurzer, G (eds.), Data-Driven Intelligence - Proceedings of the 42nd Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2024), Nicosia, 11-13 September 2024, Volume 2, pp. 639–646 |
summary |
This paper presents a comprehensive exploration of the pedagogical implications and methods of integrating collaborative objects into architectural education and computer-aided architectural design. Over the past five years, our approach to education in design studios has embraced the concept of collaborative objects - digital objects augmented with networking capabilities. This conceptual framework allows for various forms of interaction and contribution to the design: from synchronous to asynchronous to distributed design activities. This has various consequences, both formal, as several people contribute to the creation of an architectural form, and informal, as the real time design process becomes a very social, human-centered, and community-driven activity - creating a wide variety of open, participatory architectures. Throughout multiple design studios, students engaged in hands-on projects, navigating the technical aspects of computational design as well as the intricacies of teamwork and collective creativity.
This approach not only enhanced their understanding of digital architecture but also fostered a rich environment for collaborative learning and creativity. Our approach combined theoretical underpinnings with hands-on applications, ensuring a balanced educational experience. This paper reports on the key methods and concepts, their implications, and how they evolved over this period of extensive research by design on collective creativity in architectural education. |
keywords |
Collaborative Objects, Participation, Co-Creation, Virtual Design Studio |
series |
eCAADe |
email |
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full text |
file.pdf (1,988,016 bytes) |
references |
Content-type: text/plain
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Beyond digital: Design and Automation at the End of Modernity
, MIT Press
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Grasser, A. and Parger, A. (2021)
Reappraising Configuration and Its Potential for Collaborative Objects
, Stojakovic, V. and Tepavcevic, B. (eds.) Towards a new, configurable architecture - Proceedings of the 39th eCAADe Conference, Novi Sad, Serbia, pp. 181-88. DOI:10.52842/conf.ecaade.2021.1.181
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Grasser, A., Parger, A. and Hirschberg, U. (2020)
Pervasive Collaboration and Tangible Complexity in Realtime Architecture
, Werner, L. and Koering, D. (eds.) Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference, Berlin, Germany, pp. 393-400. DOI:10.52842/conf.ecaade.2020.1.393
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Grasser, A. (2019)
Towards an Architecture of Collaborative Objects
, Sousa, J., Xavier, J. and Castro Henriques, G. (eds.) Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference, Porto, Portugal, pp. 325-32. DOI:10.52842/conf.ecaade.2019.1.325
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, John Wiley & Sons
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Wójtowicz, J. (1995)
Virtual Design Studio
, Hong Kong University Press
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last changed |
2024/11/17 22:05 |
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