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supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

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id ecaadesigradi2019_117
authors Kido, Daiki, Fukuda, Tomohiro and Yabuki, Nobuyoshi
year 2019
title Development of a Semantic Segmentation System for Dynamic Occlusion Handling in Mixed Reality for Landscape Simulation
source Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 1, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 641-648
doi https://doi.org/10.52842/conf.ecaade.2019.1.641
summary The use of mixed reality (MR) for landscape simulation has attracted attention recently. MR can produce a realistic landscape simulation by merging a three-dimensional computer graphic (3DCG) model of a new building on a real space. One challenge with MR that remains to be tackled is occlusion. Properly handling occlusion is important for the understanding of the spatial relationship between physical and virtual objects. When the occlusion targets move or the target's shape changes, depth-based methods using a special camera have been applied for dynamic occlusion handling. However, these methods have a limitation of the distance to obtain depth information and are unsuitable for outdoor landscape simulation. This study focuses on a dynamic occlusion handling method for MR-based landscape simulation. We developed a real-time semantic segmentation system to perform dynamic occlusion handling. We designed this system for use in mobile devices with client-server communication for real-time semantic segmentation processing in mobile devices. Additionally, we used a normal monocular camera for practice use.
keywords Mixed Reality; Dynamic occlusion handling; Semantic segmentation; Deep learning; Landscape simulation
series eCAADeSIGraDi
email
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