id |
ecaadesigradi2019_218 |
authors |
Grasser, Alexander |
year |
2019 |
title |
Towards an Architecture of Collaborative Objects |
source |
Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 1, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 325-332 |
doi |
https://doi.org/10.52842/conf.ecaade.2019.1.325
|
summary |
Towards an Architecture of Collaborative Objects, explores the potential of playing with Collaborative Objects in real, augmented and mixed realities. A multi-player game platform App: VoxelCO, developed by the author, provides a speculative playground to research, the interaction with objects, things and people, as well as provokes new opportunities to engage deeply with its content and context. Furthermore, VoxelCO, reveals new modes of participation, to design and collaborate in real-time with augmented reality, using millennial tools: mobile devices. A case study project, the VoxelStage, offered an opportunity to apply VoxelCO to design a stage together with a group of students. To merge the collaboratively aggregated virtual objects of VoxelCO with reality, real WireCubes were augmented and assembled, proposing an architecture of socially augmented fuzzy formations. |
keywords |
Collaborative Objects; Augmented Reality; Realtime; Fuzzy; Play |
series |
eCAADeSIGraDi |
email |
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full text |
file.pdf (16,495,501 bytes) |
references |
Content-type: text/plain
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last changed |
2022/06/07 07:51 |
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