id |
ecaadesigradi2019_311 |
authors |
Hansen, Lasse Hedegaard and Kjems, Erik |
year |
2019 |
title |
Augmented Reality for Infrastructure Information - Challenges with information flow and interactions in outdoor environments especially on construction sites |
source |
Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 2, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 473-482 |
doi |
https://doi.org/10.52842/conf.ecaade.2019.2.473
|
summary |
This paper discusses Augmented Reality (AR) as means to interact with information regarding infrastructure projects before, under and after construction. For that purpose, two different prototypes were developed using Apples ARKit and Unity's game design platform and tested on two use cases. However, the main focus of this paper is interacting with infrastructure information through AR rather than researching core AR technology. We learned that using AR under the constructing phase with subsurface utilities is still facing several difficulties. Especially when it comes to accessing and interacting with information in a changing construction environment. These difficulties will be discussed and also the challenges regarding information flow between civil engineering and AR software. |
keywords |
Augmented Reality; ARKit; Information flow; Subsurface utilities ; Highway construction project; Construction site |
series |
eCAADeSIGraDi |
email |
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full text |
file.pdf (31,157,206 bytes) |
references |
Content-type: text/plain
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last changed |
2022/06/07 07:50 |
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