id |
ecaadesigradi2019_354 |
authors |
Mendes Correia, Ricardo and Guerreiro, Rosalia |
year |
2019 |
title |
The Roots of 4IR in Architecture - A military drawing machine used for space perception in architecture |
source |
Sousa, JP, Xavier, JP and Castro Henriques, G (eds.), Architecture in the Age of the 4th Industrial Revolution - Proceedings of the 37th eCAADe and 23rd SIGraDi Conference - Volume 1, University of Porto, Porto, Portugal, 11-13 September 2019, pp. 397-406 |
doi |
https://doi.org/10.52842/conf.ecaade.2019.1.397
|
summary |
This paper analyses how architecture became a pioneer discipline in digital interactivity research. It describes how that pioneer research derives from a lineage of researchers whose work spans more than two decades beginning in the early fifties. Military funds enabled the creation of the first computer graphic interfaces that evolved into a "drawing machine", the first interactive CAD, that made possible the role of architecture as a pioneering discipline in interactivity research. It is expected to demonstrate that the same architecture that nowadays uses mainly interactive digital design was one of first disciplines to research interactivity addressing a gap in the study of the link between architecture and interactivity. |
keywords |
CAD; interactivity research; architectural design; ; |
series |
eCAADeSIGraDi |
email |
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full text |
file.pdf (110,777 bytes) |
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last changed |
2022/06/07 07:58 |
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