id |
sigradi2014_201 |
authors |
Vermillion, Joshua |
year |
2014 |
title |
Physical Computing without the Computing: Small Responsive Prototypes |
source |
SiGraDi 2014 [Proceedings of the 18th Conference of the Iberoamerican Society of Digital Graphics - ISBN: 978-9974-99-655-7] Uruguay- Montevideo 12,13,14 November 2014, pp. 643-646 |
summary |
This paper outlines a framework for better understanding the appropriate skills and roles of design students as developed by the author for a one-week short course on the topic of physical computing and design. Severe time constraints forced an examination of how to introduce physical computing to students with novice understandings of these systems and how they work, while maintaining expectations to prototype and produce full-scale spatial installations. This framework allowed the short-course students to deliver focused and well-crafted self-assembling lattice prototypes, while integrating the complexities of human interaction, spatial effects, fabrication, detailing, and prototyping. |
keywords |
Physical computing; Self-assembly; Responsive environments; Design education; Digital fabrication |
series |
SIGRADI |
email |
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full text |
file.pdf (231,141 bytes) |
references |
Content-type: text/plain
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last changed |
2016/03/10 10:02 |
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