id |
sigradi2020_238 |
authors |
Álvarez, Marcelo; Bernal, Marcelo; Castro, Carlos |
year |
2020 |
title |
Modeling technique for vault-like structure generation
through topological manipulation |
source |
SIGraDi 2020 [Proceedings of the 24th Conference of the Iberoamerican Society of Digital Graphics - ISSN: 2318-6968] Online Conference 18 - 20 November 2020, pp. 238-245 |
summary |
This study is based on the development of a modeling technique for vault-like structure generation through topological manipulation. Currently, topology-driven form-finding has been implemented in tensile structures, but no further studies have been conducted for compression-only structures. The focus of this study is to approach the problem of highly determined vault shapes by their input topology. The technique operates at the topological level between vertices and edges to create an input 2D topology map. The particle-spring system uses such a map to simulate the resulting 3D mesh geometry. For testing purposes, we explore three generative approaches. The results show the effectiveness of the technique to manipulate the topological relationships that controls the generation of the funicular structures. |
keywords |
Form-finding, Funicular, Particle-spring system, Design space, Topology |
series |
SIGraDi |
email |
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full text |
file.pdf (3,320,168 bytes) |
references |
Content-type: text/plain
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last changed |
2021/07/16 11:48 |
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