id |
sigradi2021_264 |
authors |
Cenci, Laline, Pinheiro Pires, Julio Cesar, Olivo, Paula, Keith Yonegura, Robison and Avalone Neto, Olavo |
year |
2021 |
title |
The Experience of Digital Manufacturing and Rapid Prototyping in the Transdisciplinary Homo-Faber Workshop: Sharing the Game |
source |
Gomez, P and Braida, F (eds.), Designing Possibilities - Proceedings of the XXV International Conference of the Ibero-American Society of Digital Graphics (SIGraDi 2021), Online, 8 - 12 November 2021, pp. 1269–1281 |
summary |
The work presents the experience of Digital Fabrication and Rapid Prototyping with the objective of introducing concepts of Homo Faber, digital fabrication and rapid prototyping through the adoption of a teaching-learning strategy by gamification Homo Ludens for the construction of collective furniture. This challenge incorporates, not only the instrumentalization of new technologies for users of the Workshop, but extrapolates this field to expand the exercise of reflecting on an activity focused on the process rather than on the product. |
keywords |
Gamification, Digital Manufacturing, Rapid Prototyping, Architecture. |
series |
SIGraDi |
email |
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full text |
file.pdf (1,353,256 bytes) |
references |
Content-type: text/plain
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, International Journal of Information Management. Vol. 46. P. 294-303
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last changed |
2022/05/23 12:11 |
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