CumInCAD is a Cumulative Index about publications in Computer Aided Architectural Design
supported by the sibling associations ACADIA, CAADRIA, eCAADe, SIGraDi, ASCAAD and CAAD futures

PDF papers
References
id sigradi2024_152
authors Faraj Al-Suwaidi, Mohammed, Agkathidis, Asterios, Haidar, Adonis and Lombardi, Davide
year 2024
title Immersive 3D-Sketching: A Multidisciplinary Collaborative Workflow Incorporating Virtual Reality in Early Design Stages
source Herrera, Pablo C., Gómez, Paula, Estevez, Alberto T., Torreblanca-Díaz, David A. Biodigital Intelligent Systems - Proceedings of the XXVIII Conference of the Iberoamerican Society of Digital Graphics (SIGraDi 2024) - ISBN 978-9915-9635-2-5, iBAG-UIC Barcelona, Spain, 13-15 November 2024, pp. 441–452
summary This paper explores virtual shape-finding methods, merging conventional and digital techniques in early stages of architectural design. We focus on VR implementation guided by a developed design workflow to address the following research questions: (1) How can we develop a pedagogical framework for incorporating VR as a design tool in a collaborative architectural design project? (2) How can immersive 3D sketching contribute to shape-finding and iterative workflow during the conception stage of the architectural design process? The workflow includes four stages: site data collection with 2D sketches, 2D-to-3D sketch/model translation in VR, model optimisation in CAD software, and exporting the model into a game engine for simulation and analysis. Validation involved 40 students working in groups, evaluated through surveys, portfolio submissions, and tutor observations. The study highlights the framework's strengths and challenges in utilising VR as an accessible tool that enables diverse user contributions to the architectural design conception stage.
keywords Design Studio, Virtual Reality, Architectural Education, Gravity Sketch, Meta Quest
series SIGraDi
email
full text file.pdf (851,753 bytes)
references Content-type: text/plain
Details Citation Select
100%; open Al-Suwaidi, M., Agkathidis, A., Lombardi, D., & Haidar, A. (2022) Find in CUMINCAD Application of immersive technologies in the early design stage in architectural education: a systematic review , ASCAAD, Beirut, Lebanon,313-330

100%; open Al-Suwaidi, M., Agkathidis, A., Lombardi, D., & Haidar, A. (2023) Find in CUMINCAD Immersive Technologies in Architectural Education: A pedagogical framework for integrating virtual reality as the main design tool in a fully virtualised architectural design studio environment , eCAADe41, Graz, Austria, 89-98

100%; open Al-Suwaidi, M., Agkathidis, A., Lombardi, D., & Haidar, A. (2024) Find in CUMINCAD Towards a Fully Virtualised Architectural Design Studio: A holistic VR-based framework from conception to final design , eCAADe42, Nicosia, Cyprus, 647-656

100%; open Basu, A. (2019) Find in CUMINCAD A brief chronology of Virtual Reality (2019) , ArXiv - Human-Computer Interaction. arXiv:1911.09605

100%; open Dohn, N. B., Cranmer, S., Sime, J. A., De Laat, M., & Ryberg, T. (Eds.). (2018) Find in CUMINCAD Networked learning: reflections and challenges , Berlin: Springer

100%; open Jormakka, K., Schürer, O., & Kuhlmann, D. (2014) Find in CUMINCAD Generative processes , B. Bielefeld (Ed.), Basics Design Methods (pp. 66-80). Birkhäuser

100%; open Kuyumcu, B. (2010) Find in CUMINCAD Unfolding Diagrams as Generative Design Tools in Architectural Design Process , Middle East Technical University

100%; open Ozdemir, S. (2016) Find in CUMINCAD Sketches In Architectural Design Studios: A Perspective from Traditional Environment to Digital Environment , ICERI2016 Proceedings, 1, 8273-8279

100%; open Rahimian, F. P., & Ibrahim, R. (2011) Find in CUMINCAD Impacts of VR 3D sketching on novice designers spatial cognition in collaborative conceptual architectural design , Design Studies, 32(3), 255-291

last changed 2025/07/21 11:48